v 0.1.1 changelog
One week has passed. Original submission of the game was made on 16th April 2024. This update is the first one after Ludum Dare submission. Our target was to polish things up. There is a lot of small improvements and bug fixes that people mentioned in the Ludum Dare's game page. Now we hope that people who are interested in our game wil get more smooth experience.
But that's not all. We have plans to add a lot of things. Stay tuned!
------- Changelog version 0.1.1 -------
Fixes:
⦁ Player's speed diagonal movement fix.
⦁ Player's weapon vertical range made smaller to not hit enemies above you.
⦁ Enemies animation fix when they spawned with default minotaur texture.
⦁ Player walk animation improved when it started late.
⦁ Launcher icon fixed.
⦁ Altar effect's position fix.
⦁ Enemy skull collider fix.
⦁ Now you can skip intro.
Changes:
⦁ Player speed had slightly changed to be more fast.
⦁ Difficulty changed on 2 & 3 level to be more hard (more enemies).
⦁ Altars now can heal you up not higher than max hp.
Added:
⦁ Pause option.
⦁ Graphics: added cute bull's skull on the hell level.
Files
Get Hell Shift
Hell Shift
2D shooter about killing hordes of monsters
Status | Released |
Author | AndrewByte |
Genre | Action, Survival |
Tags | 16x16, 2D, Funny, Ludum Dare, Mystery, Short, Singleplayer, Third Person |
More posts
- v 0.5.0 changelogJun 22, 2024
- v 0.4.1 changelogJun 15, 2024
- v 0.4.0 changelogJun 10, 2024
- v 0.2.3 changelogJun 09, 2024
- v 0.2.0 changelogMay 18, 2024
- v 0.1.2 changelogMay 11, 2024
Leave a comment
Log in with itch.io to leave a comment.