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Devlog
v 0.5.0 changelog
June 22, 2024
by
AndrewByte
#update
------- Changelog version 0.5.0 ------- Additions: Added localization on two languages: english and russian. Added UI status of collected and used relics. Added new sprites: tombs on 2nd level, item "...
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v 0.4.1 changelog
June 15, 2024
by
AndrewByte
1
#update
------- Changelog version 0.4.0 ------- Additions: Added items spawn based on a rarity of item. Added "coin" item. Now you can collect coins from enemies. You will be able to use them in future update...
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v 0.4.0 changelog
June 10, 2024
by
AndrewByte
3
#big ipdate, #update, #new enemies, #enemy spawner
------- Changelog version 0.4.0 ------- ⦁ Added new enemy spawner. Now it has variable groups of enemies with changing intensity. Also, now it has events of one-time attacks by enemy hordes. ⦁ Add...
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v 0.2.3 changelog
June 09, 2024
by
AndrewByte
#update
We keep working. ------- Changelog version 0.2.3 ------- Added: ⦁ Added game items system. It starts with 7 items. They drop from enemies and sometimes you can find it in game. Created 5 sprites for...
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v 0.2.0 changelog
May 18, 2024
by
AndrewByte
We decided to speed up a bit our game after offline showcase on indie dev's meetup. Also, the most important thing in this update are new weapons! Now every time you put an item on the altar you recei...
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v 0.1.2 changelog
May 11, 2024
by
AndrewByte
#update
------- Changelog version 0.1.2 ------- Changes: ⦁ Enemies now have more healthpoints. We made it to denomstrate how new knockback system works. Added: ⦁ Enemies now react to damage: 1) Added knoc...
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v 0.1.1 changelog
April 23, 2024
by
AndrewByte
One week has passed. Original submission of the game was made on 16th April 2024. This update is the first one after Ludum Dare submission. Our target was to polish things up. There is a lot of small...
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